05

At Any TurnTitle: At Any Turn (Gaming the System)
Author: Brenna Aubrey
Publisher: Silver Griffon Associates (28 April 2014)
ISBN: 1940951046
Reviewer: Jane

The angst! Oh, the angst!

At Any Turn should seriously consider a brand partnership with a pharma company manufacturing Captopril (“Free bottle with every copy!”) given the elevated blood pressure levels people are likely to experience when reading it. My daughter recently discovered a cartoon series on Netflix, appropriately titled Total Drama, and I’m pretty sure that this book is a more grown-up version of it, all rolled into a convenient, three-hundred-and-sixty-seven page package. I swear, if you’d hooked me up to a pressure cuff or stuck a finger on my pulse while I was reading this thing, you would have rushed me to the nearest A&E.

At Any Turn picks up where At Any Price left off (spoilers ahoy-hoy for those who haven’t read the first book in the Gaming the System series); videogame millionaire, Adam Drake, and gamer-girl blogger Mia Strong are attempting to explore a post-virginity-auction relationship. Adam is working on controlling his workaholic tendencies and Mia is anxiously waiting to find out if she’s managed to get into med school. Given that the ‘will-they-won’t-they’ drama of book one, I thought that At Any Turn might follow a slightly smoother plot trajectory. You know, give readers a bit of time off for good behaviour.

No. No, no, no, no, nooooo.

Unlike At Any Price, which was narrated by Mia, Adam takes the reins in this one, and I can only say that, emotionally, he is like a light switch at the mercy of toddler – turned on and off repeatedly until you think you’re in an 80s discothèque. One minute he wants to stay in a relationship with Mia. The next, he’s totally over the whole thing or playing silly games with her emotions.

He couldn't lose her

I couldn’t lose her. I wouldn’t.

Continue reading

05

At Any Price (Gaming the System)Title: At Any Price (Gaming the System)
Author: Brenna Aubrey
Publisher: Silver Griffon Associates (13 January 2014)
ISBN: 9781940951010
Reviewer: Jane

A long time ago, in a galaxy far, far away, I used to work in the videogame industry. I won’t go into detail, but suffice to say, when At Any Price (Gaming the System) came to my attention earlier in the week via a link in this post by Skye Warren, I was immediately intrigued. My mind began to whir. Was the heroine going to get ‘serviced’ next to the servers? Would the hero decide to ‘review her build’ during the daily Scrum meeting? In my experience, game dev. is a whole load of (stressful) fun, but calling it sexy would be … a stretch, to say the least. Unless you count listening to hundreds of emote .wav files to make sure they don’t sound unintentionally orgasmic, getting shot (repeatedly) with Nerf guns when you tell the dev. team they need to fix a bug the night before manufacturer submission, asking the rigger to make a character’s boobs smaller, and informing the lead artist that the creature he’s spent the last few days concepting needs to look ‘less penis-like’.

However, it turns out that the videogame backdrop for At Any Price (the first in a series of three books by author Brenna Aubrey) is more peripheral than integral, despite the references to patches, servers and avatars. It’s true that Adam, the hero, can code like a god (apparently, he’s the Zeus of C++) but it’s his addiction to his mobile and laptop, rather than his association with MMORPG (massively multiplayer online role-playing) game development, that ultimately define him in Ms Aubrey’s story. Continue reading